A campaign is a structured set of quests designed to achieve a single goal.
Onboarding: teach users the basics and drive first actions
Activation: push users into key product features (onchain and offchain)
Retention: weekly or seasonal loops to bring users back
Partner campaigns: joint growth with other projects
Drops: time‑limited campaigns with strong incentives
title and description
schedule (start/end) and distribution cycles (if Prize Pool is used)
quest list, ordering, and gating rules
reward configuration (XP/QP, tokens, NFTs, Prize Pool)
verification logic and anti‑fraud settings
assets (banner, share cards, FAQ)
Last updated 2 months ago