Campaigns

A campaign is a structured set of quests designed to achieve a single goal.

Common campaign types

  • Onboarding: teach users the basics and drive first actions

  • Activation: push users into key product features (onchain and offchain)

  • Retention: weekly or seasonal loops to bring users back

  • Partner campaigns: joint growth with other projects

  • Drops: time‑limited campaigns with strong incentives

Key campaign settings (conceptual)

  • title and description

  • schedule (start/end) and distribution cycles (if Prize Pool is used)

  • quest list, ordering, and gating rules

  • reward configuration (XP/QP, tokens, NFTs, Prize Pool)

  • verification logic and anti‑fraud settings

  • assets (banner, share cards, FAQ)

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